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Round Goggles 3D Asset for Unity and Unreal Levels

Round Goggles is a game ready fashion 3D model built for game development. Calibrated proportions, PBR shading layers, and clean topology make the eyewear easy to place, light, and ship in studio or realtime pipelines.

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Preview can be downloaded for free. Full quality is available after registration for 1 credit.

Preview is free. Full quality requires registration and 1 credit.

Model details

  • Subcategory Glasses
  • Object type Eyewear
  • Production profile Game ready
  • Texture profile Low Poly Transparent Lenses, Acetate, Metal Frames, Hinges, Nose Pads And Subtle Reflections
  • Setting Fashion Eyewear
  • Access Free download
Market segments

Description

Round Goggles ships as a low poly game-ready 3D asset for Unity, Unreal and mobile builds. The game ready build keeps proportions readable, materials editable, and the import path predictable for artists working in Blender, Maya, Cinema 4D, or 3ds Max. Triangle budget is sized for realtime engines and the UVs are packed for single-atlas baking. Vertex normals and pivots are tuned so the eyewear drops into Unity or Unreal without LOD pop, and the silhouette reads cleanly at gameplay distance. Whether the eyewear sits in a hero shot or a fast layout pass, the Round Goggles reads as the eyewear buyers expect: recognizable form, period-appropriate detailing, and clean separation between hard and soft surface groups. UVs, pivots, and material slots follow common production naming so the file slots into existing pipelines without rebuilding shaders.