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Sci Fi Long-Body Display Prop 3D Game Asset for Realtime Engines

Sci Fi Long-Body Display Prop is a game ready weapon 3D model built for game development. Calibrated proportions, PBR shading layers, and clean topology make the firearm easy to place, light, and ship in studio or realtime pipelines.

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Preview can be downloaded for free. Full quality is available after registration for 1 credit.

Preview is free. Full quality requires registration and 1 credit.

Model details

  • Subcategory Ranged Weapon Props
  • Object type Ranged Weapon Prop
  • Production profile Game ready
  • Texture profile Low Poly Painted Metal, Polymer Like Shells, Grips, Rails, Scopes And Clearly Non Functional Blocked Details
  • Setting Ranged Prop
  • Access Free download

Description

Sci Fi Long-Body Display Prop ships as a low poly game-ready 3D asset for Unity, Unreal and mobile builds. The game ready build keeps proportions readable, materials editable, and the import path predictable for artists working in Blender, Maya, Cinema 4D, or 3ds Max. Triangle budget is sized for realtime engines and the UVs are packed for single-atlas baking. Vertex normals and pivots are tuned so the firearm drops into Unity or Unreal without LOD pop, and the silhouette reads cleanly at gameplay distance. Whether the firearm sits in a hero shot or a fast layout pass, the Sci Fi Long-Body Display Prop reads as the firearm buyers expect: recognizable form, period-appropriate detailing, and clean separation between hard and soft surface groups. UVs, pivots, and material slots follow common production naming so the file slots into existing pipelines without rebuilding shaders.