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Training Long-Body Display Prop 3D Game Asset for Indie Levels

Training Long-Body Display Prop is a game ready weapon 3D model built for game development. Calibrated proportions, PBR shading layers, and clean topology make the firearm easy to place, light, and ship in studio or realtime pipelines.

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Preview can be downloaded for free. Full quality is available after registration for 1 credit.

Preview is free. Full quality requires registration and 1 credit.

Model details

  • Subcategory Ranged Weapon Props
  • Object type Ranged Weapon Prop
  • Production profile Game ready
  • Texture profile Stylized Painted Metal, Polymer Like Shells, Grips, Rails, Scopes And Clearly Non Functional Blocked Details
  • Setting Ranged Prop
  • Access Free download

Description

Training Long-Body Display Prop runs as a stylized game-ready 3D asset for animated games and pipelines with graphic shading. The game ready build keeps proportions readable, materials editable, and the import path predictable for artists working in Blender, Maya, Cinema 4D, or 3ds Max. Forms are simplified for stylized realtime use without losing the recognizable silhouette of the firearm. Baked toon-PBR shading reads well under flat lighting and the model holds up at the camera distances common in casual mobile and indie titles. Whether the firearm sits in a hero shot or a fast layout pass, the Training Long-Body Display Prop reads as the firearm buyers expect: recognizable form, period-appropriate detailing, and clean separation between hard and soft surface groups. UVs, pivots, and material slots follow common production naming so the file slots into existing pipelines without rebuilding shaders.