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Stylized Wine Glass 3D Game Asset for Indie Levels

Wine Glass is a game ready food 3D model built for game development. Calibrated proportions, PBR shading layers, and clean topology make the drink easy to place, light, and ship in studio or realtime pipelines.

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Preview can be downloaded for free. Full quality is available after registration for 1 credit.

Preview is free. Full quality requires registration and 1 credit.

Model details

  • Subcategory Beverages
  • Object type Food Beverage
  • Production profile Game ready
  • Texture profile Stylized Thin Glass Rim, Transparent Bowl, Red Wine Surface, Stem Detail And Reflective Restaurant Lighting
  • Setting Drink Display
  • Access Free download

Description

Wine Glass runs as a stylized game-ready 3D asset for animated games and pipelines with graphic shading. The game ready build keeps proportions readable, materials editable, and the import path predictable for artists working in Blender, Maya, Cinema 4D, or 3ds Max. Forms are simplified for stylized realtime use without losing the recognizable silhouette of the drink. Baked toon-PBR shading reads well under flat lighting and the model holds up at the camera distances common in casual mobile and indie titles. Whether the drink sits in a hero shot or a fast layout pass, the Wine Glass reads as the drink buyers expect: recognizable form, period-appropriate detailing, and clean separation between hard and soft surface groups. UVs, pivots, and material slots follow common production naming so the file slots into existing pipelines without rebuilding shaders.