Plans Model Catalog Custom Gifts Book a Call Portfolio

Field Training Dummy 3D Model for Realtime Engines

Field Training Dummy is a game ready weapon 3D model built for game development. Calibrated proportions, PBR shading layers, and clean topology make the prop easy to place, light, and ship in studio or realtime pipelines.

Loading model...

Preview can be downloaded for free. Full quality is available after registration for 1 credit.

Preview is free. Full quality requires registration and 1 credit.

Model details

  • Subcategory Tactical props
  • Object type Tactical Prop
  • Production profile Game ready
  • Texture profile Unity Rubber Grips, Cases, Straps, Clips, Matte Shells And Rugged Prop Surfaces
  • Setting Tactical Scene
  • Access Free download

Description

Field Training Dummy ships as a Unity-tuned 3D asset with optimized topology, separated material zones and engine-friendly UVs. The game ready build keeps proportions readable, materials editable, and the import path predictable for artists working in Blender, Maya, Cinema 4D, or 3ds Max. Materials are configured against Unity Standard and URP shaders with predictable channel packing, so the prop imports cleanly into existing engine projects. Geometry and naming follow common realtime conventions to reduce setup time on level builds. Whether the prop sits in a hero shot or a fast layout pass, the Field Training Dummy reads as the prop buyers expect: recognizable form, period-appropriate detailing, and clean separation between hard and soft surface groups. UVs, pivots, and material slots follow common production naming so the file slots into existing pipelines without rebuilding shaders.