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Unity Lobster asset focused on fin membranes, Low Poly, pbr scales, and real-time rigging prep for Unity.
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Compressed version for review
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Available formats: GLB, FBX, STL, OBJ
A studio-oriented Lobster 3D model designed for game development, scene building, and render pipelines. The asset is centered on fin membranes, body taper, lateral flow, and clean silhouette reads, a low poly construction approach, and pbr scales response with clean UV separation in mind. Pipeline notes include FBX rigged, OBJ download, Unity-ready asset, engine-friendly creature rig with clean joint loops and export-safe hierarchy, and efficient handoff for Blender, Unreal Engine, and Unity searches. This unity treatment reads well in reef environments, exploration games, and documentary-style renders.
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