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Training Mace Prop 3D Game Asset for Engine Levels

Training Mace Prop is a game ready weapon 3D model built for game development. Calibrated proportions, PBR shading layers, and clean topology make the blade easy to place, light, and ship in studio or realtime pipelines.

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Preview can be downloaded for free. Full quality is available after registration for 1 credit.

Preview is free. Full quality requires registration and 1 credit.

Model details

  • Subcategory Melee Weapons
  • Object type Melee Weapon Prop
  • Production profile Game ready
  • Texture profile Unity Worn Metal, Leather Wraps, Wood Grips, Chipped Edges And Decorative Non Functional Details
  • Setting Melee Prop
  • Access Free download

Description

Training Mace Prop ships as a Unity-tuned 3D asset with optimized topology, separated material zones and engine-friendly UVs. The game ready build keeps proportions readable, materials editable, and the import path predictable for artists working in Blender, Maya, Cinema 4D, or 3ds Max. Materials are configured against Unity Standard and URP shaders with predictable channel packing, so the blade imports cleanly into existing engine projects. Geometry and naming follow common realtime conventions to reduce setup time on level builds. Whether the blade sits in a hero shot or a fast layout pass, the Training Mace Prop reads as the blade buyers expect: recognizable form, period-appropriate detailing, and clean separation between hard and soft surface groups. UVs, pivots, and material slots follow common production naming so the file slots into existing pipelines without rebuilding shaders.